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Hey there, welcome to The Couch Online, have a seat! You seem to be new around here, if that is the case, then let's get you started by having you sit down, and enjoy this marvelous bowl of popcorn! If you would like to know more about us then I suggest you click on that "about us" link over on the left side of your screen. It will help you know what The Couch is and who we are.

Admin here is earned by recruitment, or you can purchase it. Your first step would be to register for our community, and if you want, apply to join our little clan!
 
Falcon Challenge - Posted by mike! - 07-1-09 01:45 - 14 comments
Note: This post was quoted from EdgeGamers.org, where the Falcon Contest will be hosted.

QUOTE
IT IS LIVE!


Sign up here to get your spot in line on the servers!

http://forums.steampowered.com/forums/show...ad.php?t=908971

http://steamcommunity.com/groups/NovintFalconContestQueue

Win a NOVINT FALCON!

Tom Novint (CEO of Novint) announces plans for "Falcon Challenge" on the Steam Forums!
Click here to view the post!

Excerpt from Tom's post on the Steam Forums:
QUOTE
It will be a contest in Team Fortress 2, where people using the mouse can play against a Novint employee, John T, using the Falcon.

We'll be hosting the contest on Edge Gamer servers (http://www.edgegamers.org) - they're a very cool group with lots of members playing online games. They will host the servers and moderate the contest. You probably will recognize them from their servers which have the "=(eGO)=" name.

If you can beat John, we will send you a Falcon/pistol grip for free, if you cover shipping costs. Even if John loses every game, there's no limit to how many Falcon's we'll send in the contest.


More details to follow. We would also like to note that this is not our JohnT, but an employee from Novint that apparently shares his nickname.


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Call of Dudy FOUWR! - Posted by mike! - 06-27-09 22:24 - 31 comments




67.212.168.11:28960

Come play! It's a new server, and it's hard to fill, so let's fill it like we fill our TF2 servers! biggrin.gif



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Read 240 times - last comment by Snow   Print Email

A Small Rant, and My Brain - Posted by mike! - 06-25-09 01:01 - 25 comments
Normally, I wouldn't do this. I hate doing this. I hate reading these type of things, and I am sure you hate reading these type of things too. If you are like me, you don't want to spend so much time reading and straining your eyes over a wall of text that in the end is meaningless and wont effect your life in any way. Well you know what, this wall of text will effect you, especially if you are a good Couch Member, and you want to be a real part of the community. I will probably use lots of commas, lots of ellipses, lots of poor grammar that really won't make much sense, but try to make the best of it, because my words are motivational, meaningful, and normally if I go out of the way to sit down and type something like this..well, let's just say I don't have a lot of time.

I jumped into typing this not really knowing what I was going to say, and it was literally going to be a rant, but pretty much I am going to take another leap and tell you what is going on with The Couch as a whole, open up and tell you what is on my crazy mind, that kind of stuff. You are going to want to keep reading, it might clue you into what is going on. The truth coming from the originator, instead of playing telephone, is always the way to go.

So where to begin.. ah let's just start off on the good stuff. After nearly a week straight of problems and lagging, horrible-quality servers, we got them up and running smoothly again, no lag, no crashing, just sexiness. It took a lot, there were so many tiny errors that weren't cooperating with the new server box and the new boxes processor and the new cores and memory and IPs and blah blah blah. We finally found a nice mixture that made is possible to easily host six smoothly running servers, which, by the way are running at 500fps! That means that, if you could do it, you could run your game at 500fps smoothly! Yeah, that was a small advertisement basically saying we are awesome. We could probably run them a lot faster than that, but really there is no reason to do so. The servers run magnificently, and there seems to be almost no crashes, which is phenomenal.

Alright, so I think that is all I wanted to say about the current status of our servers, now for the future.

I am always thinking ahead of myself, and almost never getting anything really completed. I doubt that is a good thing, and I don't think you know exactly what I mean.. well.. just answer me this: Did you know we had a Counter-Strike: Source server set up and running Deathmatch-Style GunGame for a week? Bet you didn't know that, and that was recent. I shut that server down about a week ago. My next random endeavor? Call of Duty 4. I am trying to get a CoD4 server set up and running, but it is something I have never once set up that kind of server, so it's definitely gonna be a fun time micromanaging that, I think Raz is going to be the one who sets up the config file for that server, and I think he want's it to be a 20 slotter, Tactical style. Meaning you actually have to play the game and use teamwork to win. We will see how that goes, that's just one of the mystical endeavors The Couch is going to be experimenting with in the upcoming future.

I am sure that most of us have had several "money making" schemes, or get rich quick..or something random like that. This is one of mine.. but this is a Community-Wide thing that I have been formulating, and to be honest, I am scared that this will be very frowned upon because of the risk factor of it. If you go here you will see that it currently says "81 Million". Now, that's a big number. Thats 81,000,000. Okay yeah, I don't know how to structure this paragraph. Uhm.. uh.. okay well basically I was talking to my brother in law (Pedagogue in TF2) and he once said that he went to the grocery store to check to see if his school, that's right, his school, had won the lottery. They had something like 100+ numbers (I think, I could be exaggerating). Think of the odds of that? Okay, so now if we did something like that. If The Couch put money towards purchasing lottery tickets, and all money that was won would go directly back into The Couch. Yeah, I really don't know if that will work or not, I already emailed PayPal regarding that, and they said that it's against their terms of service and it can't happen. So that idea just got pushed back a little bit. But like I said, I am scared to even mention this yet because of the risky-ness that it presents.

The last random thing I want to talk about, is that damn orange button on the bottom of this page, and every page. The damn orange button has proven to be pretty annoying, not gonna lie. The site that has an orange button with a 1 on it had a thread on their forum saying that they are cheating. The site that has an orange button with a 1 on it had a thread on it calling The Couch bad players. They called us out, basically. It was disrespectful, immature, and degrading of themselves. I spoke with a "high-ranking" administrator there, and he apologized, and said that if he found out that they actually were cheating, that he would have the money won forwarded to us. I am sure you guys are saying "DO IT MIKE DO IT" --I didn't. I declined the money, if they got themselves in that position, they can keep themselves there, or they can retract their team from that TopSite list all together. We aren't going to be hitting #1 this month there, it wont happen. It's impossible. I don't want to see any cheating coming from us, I don't want any talk of how we could hit #1, it wont happen. They somehow gained such a large lead on us and came literally out of nowhere, which is weird because their servers have literally no traffic, and their website has literally no traffic. GOD stuff like that just really really angers me.

The other last random thing that I just randomly thought of, would be our sites traffic. ITS DOING GREAT. We are getting an average of around 290 unique visits a day, thats 290 people, uniquely. Lot's of those people don't stay around, obviously. A lot of those people really don't give two poops about us, and probably don't even know why they are here. That's fine, I guess. But we need to find a way to keep our guests with us, and to keep our guests feeling welcomed. I have been trying for months, and frankly, I don't know what to do. I am out of ideas, and on-top of that, I am exhausted.

So with that, I am going to sleep now. I will try to get my lazy ass out of bed earlier in the day, probably way before anyone even has the time to read this entire epic post, and fill up a TF2 server. So goodnight, goodmorning, goodafternoon, and all of that fun stuff.

I love you all, and I want you all to know that, and be reminded of that everyday.

Love,
miKe
xoxo

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Read 305 times - last comment by mike!   Print Email

TF2 Update: 6/23/2009 - Posted by mike! - 06-23-09 17:58 - 4 comments
QUOTE
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include:

General
- Added an option to the advanced multiplayer menu to select left or right handed view models
- Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating
- Fixed a bug where a fake Spy hand would appear on the screen of other players
- Custom death animations now only play 25% of the time
- Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin)
- Fixed rare client crash on connection and level change
- Removed refract from water ripples caused by bullet impacts for performance reasons
- Added log entries for player extinguished events using the medigun, jarate, flamethrower and dispenser
- Started tracking localization settings to help make decisions regarding localization in the future
- Fixed the blank progress bar in the upper-left of the screen when the client scheme is reloaded

Mapmaker requests
- Added spawn flag to func_respawnroomvisualizer that allows it be non-solid to players
- Added SetSolid input to func_respawnroomvisualizer to change solidity to players dynamically
- Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy

Sniper
- Fixed a bad detection case in the "Friendship is Golden" achievement
- Changed the description of the "Triple Prey" achievement so it better describes how to get it
- Critical arrows now have a trail and correctly deal enhanced damage
- The Huntsman now defaults to be right handed
- Friendly arrows will no longer trigger the near miss sound on you
- Fixed several sources of floating arrows

Spy
- Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask
- Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker
- Fixed a bug where the spy's watch would randomly change models during play
- Fixed uncloaked spies flickering in and out of the cloak effect when taking damage
- The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the spy was cloaked
- Increased the Cloak and Dagger regeneration rate slightly
- Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger
- The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter
- Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full
- The Dead Ringer's cloak meter can now be regenerated from ammo sources
- The Ambassador now only crits when fully accurate and no longer penetrates enemies
- The Spy can no longer change weapons from the knife while shocked by the Razorback
- Force-A-Nature & Flamethrower air blast knockback effects no longer work on disguised spies
- Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter

Jason


Wow.. Spy is getting buffed, too bad the ambassador is worthless again! I also noticed that you can't do that "double" taunt thing anymore to glitch the models. Valve is slowly fixing all their mistakes wink.gif

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Read 93 times - last comment by Bad Coupon   Print Email

Promotions, again! :) - Posted by mike! - 06-22-09 14:23 - 24 comments

Okay, well I figured that because we have a bunch of new servers now, we need to have atleast a few more «tC» members to fill in the gaps!

I thought about these promotions for a while, and I was hoping that there were going to be more this time around, but I wasn't quite sure that everyone who has applied has deserved it.

So the following three people have been promoted to tC, they all deserve it, and I can't wait to promote more sometime soon! I will try to not wait as much in between each promotion time, atleast from «t» to «tC»

So, let's all congratulate the following three!

Kornholijo
Caboose
fudge


yahoo.gif

Yay! clapping.gif Clapping time!

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Read 364 times - last comment by Slovik   Print Email

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